It’s happening! We’re legit now, people!! I just wanted to thank my readers and fellow gaming bloggers for all of your support, especially my first Patrons on my Patreon, Normal Happenings and the Well Red Mage! I would never have been approved for a pass without all of you and I’m so grateful.
Anyone going to be at PAX or live in the Seattle area? Leave me a comment or email me if you’d like to meet up. 🙂
Eagle Island is a charming, robust action platformer that is likely to be the next runaway, indie-darling hit. Offering multiple game play modes, beautiful level and creature design, and impressive attention to detail, Eagle Island offers something for everyone and has excellent replay value at a happily reasonable price point. This modernized retro title is one I feel comfortable wholeheartedly recommending to just about any type of video game player!
We had a regular at my second video game store who would come in multiple days a week to hang out for hours on end without buying anything. No one felt comfortable asking him not to loiter because he was a young veteran discharged with an injury, and he was nice, if oblivious. The main problem was that he would follow either me or my female supervisor around the store constantly, talking at us and preventing us from getting work done.
Now, I say “talking at” and not “talking to” because he didn’t particularly care if we returned conversation or not. I think he was lonely, but we had work to do, man.
It’s been over fifteen years since I discovered the land of Spira as a kid. My first Sony console was the PlayStation 2, so I had never had the opportunity to play Final Fantasy titles before X. Final Fantasy X was my first experience with them. Playing FFX again feels so comfortable and nostalgic that it easily brings to mind all those late weekend nights in the dim glow of the TV next to the fireplace with my dog curled up under my chair, occasionally nudging my leg for attention. Final Fantasy X is a game that, for me, fits like a pair of gloves I thought I’d lost long ago.
Honestly, I was taken with Bloodstained immediately! It has a fantastic art motif, Gothic atmosphere, and fabulous music. As someone uninitiated in the Castlevania franchise, I am expecting great things based on what I’ve heard. I’m not very far yet, but I love what I see so far.
During College I used to work at a Best Buy and then later a GameStop. If you have ever worked retail you will understand the pain. Customers are almost never right. I took a little time to write down some of my most memorable stories and interactions. I hope you enjoy some of these more than I did when I experienced them!
Things are going extremely well with no sign of slowing down, so I wanted to go ahead and announce new branding and the Backlog Crusader Patreon launch!
Megan over at a Geeky Gal was amazing to work with on the branding for Backlog Crusader. Very quick, professional, with good communication and fair pricing. I would highly recommend her for any of your current or future graphic design needs!
I’ve gotten a few questions about if I’ll be setting up a Patreon, so without further ado, here is the info. Feedback is welcome!
Like the content? Please consider becoming a Patron of Backlog Crusader!
The Backlog Crusader Patreon will help to absorb the costs of the Backlog Crusader domain, professional email hosting, logo commission cost, and of course the hours I spend working on content I sincerely hope you enjoy. In return, I’ve prepared some rewards supporters should find appealing!
Momodora: Reverie Under the Moonlight is a charming, gorgeously animated Metroidvania title about a brave priestess trying to rid her village of a withering curse emanating from the country’s royal palace. Lovingly crafted with rich, detailed pixel graphics, Momodora: RUTM is a short and sweet adventure worth your time.
I have always been a huge sucker for pets and mounts in video games. If I get to own, raise, ride, or play with animals of any kind, chances are I’ll love whatever game it is. When I used to play World of Warcraft I would spend ages running old raid content for the 2% chance of rare mount loot drops. As in “Sorry I can’t go out to dinner, gotta run Icecrown Citadel on my 10th alt before weekly raid reset.” (It was a sickness, really.)
When a mount system was finally added to Guild Wars 2 last year in the Path of Fire expansion, I was ecstatic! In developer interviews on the subject, ArenaNet calls their design philosophy the “Joy of Movement”, and it is indeed an absolutely joy to collect and ride these incredibly well designed mounts. Each type of mount has a specific mechanical purpose and handles very differently, rather than being a series of model re-skins as is seen inmost MMOs. Mounts in Guild Wars 2 are essentially a case study is how to do mounts right. Giddy-up!