Monster Boy and the Cursed Kingdom is a game that I paid little to no attention during its initial release. Partially due to its back-then console exclusivity, partially because the game’s whimsical art direction made me think that I would not enjoy it, either mechanically or conceptually. While its story is nothing to write home about, the game’s feature on the latest SGDQ made me reconsider my interest in Monster Boy. The marvelous speedrun by tinahacks made me eager to play it. Thankfully, PC release was just around the corner. So, here I am after one week of playing the game to tell you what I think about it and whether you should play it yourself (yes, you absolutely should).Continue reading “Monster Boy and the Cursed Kingdom Review (PC) – the secret of his power”
I have a number of exciting updates to share with everyone about the state of Backlog Crusader today! This is a little long, but please bear with me.
Traffic and Followers
Backlog Crusader is three and a half months old and I am happy to report it has just passed the 300 WordPress and email follower milestone! On average the site is getting over 100 views a day, with spikes up to several hundred to over 1,000 depending on how well my post sharing strategy goes on social media.
Totals since day one on April 25th: 70 posts, 18,127 views, 9,678 unique visitors, 1,321 post likes, and 535 comments.
Dead in Vinland’s True Viking Edition released on the Nintendo Switch about a month ago, which includes both DLC updates since its original launch on PC. In an intriguing mixed-genre cocktail, Dead in Vinland will have you diving into a survival, strategy, roguelite, choose-your-own-adventure, management sim experience with a side of enjoyable, turn based combat. Whew! Those are a lot of elements to fit in one game. How does this highly stylized, artistic title handle the intersection of so many genre inspirations?Continue reading “Dead in Vinland (Switch) Impressions”
Note from Angie: Today I’m pleased to introduce Bohdan, who is going to be helping the blog out with PC game reviews and other articles of interest on a regular basis. Here’s his first review!
Hello, everyone! My name is Bohdan and I’ll be joining this wonderful establishment as a regular writer. There’s not much I can say about myself that you would find interesting, so I’ll just note that I’m a big fan of niche, low profile games of video kind. So you can expect me to write aplenty about those and if you’d like, you can let me (or Angie) know if there’s anything in particular that you would like to hear about. Cheers!
To describe Horace in its entirety would be a disservice to anyone who wants to play it. It is the same conundrum I have had a few years ago with Undertale. I wanted my friends to check it out, but if I were to say why I was so excited, it would ruin all the fun. Horace is that kind of game. If I were to describe Horace with a single sentence I would say that it is one of the best games I have played, period. And let me try to explain why you should play it too.
Fire Emblem Three Houses is massive and ambitious, seamlessly joining fresh gameplay elements inspired by other genres with the beloved, traditional Fire Emblem square tactics formula in a manner that feels natural and immersive. In the following review I will avoid talking about the story because no one likes spoilers this soon after release and each House has a different cast and plot-line. All of them are excellent and will command your attention for dozens of hours!
Three Houses puts the player in charge of one of three Houses of academy students, each respectively representing the three major nations surrounding the Officer’s Academy, a school run within a monastery by the Church for the purpose of encouraging peace between countries. Each of the upcoming rulers of those nations is the head of their respective House: the Blue Lions, the Golden Deer, and the Black Eagles. Will you stand with fierce, chivalrous Dimitri, charming, cavalier Claude, or confident, stubborn Edelgard? It is entirely up to you to get to know the students and decide which House you will lead into the future as their Professor, battle comrade, and dear companion.
Okay, this one is a doozy and was the first and worst thing I ever experienced in video game retail.
It was my second week on the sales floor. I was innocent and hopeful, not yet jaded by years of entitled customers demanding discounts for no reason and being generally clueless or rude about everything. I had not yet been snapped at like a dog or had anyone yell in my face, so that was nice. Such a sweet summer child…Continue reading “Tales From Video Game Retail – The Creepy Grandpa”
Songbird Symphony is akin to an animated Disney film in that it is family-friendly, obviously lovable by a young audience, but still very approachable by adults thanks to its art, wit, and personality. The humor and emotional story elements found within will be as appealing to adult players as they are to younger players. Don’t let the cutesy graphics fool you though – Songbird Symphony presents some gruelingly difficult rhythm challenges that will keep you on your toes. This colorful title releases PC and consoles tomorrow, July 25th.Continue reading “Songbird Symphony (Switch) Review – happy tweets”
It’s happening! We’re legit now, people!! I just wanted to thank my readers and fellow gaming bloggers for all of your support, especially my first Patrons on my Patreon, Normal Happenings and the Well Red Mage! I would never have been approved for a pass without all of you and I’m so grateful.
Anyone going to be at PAX or live in the Seattle area? Leave me a comment or email me if you’d like to meet up. 🙂
It’s time for the third and final installment of the Video Game Literary Classics 101 Collaboration! Definitely check out Part One and Part Two if you haven’t already.
Thank you so much to everyone who wrote an article for this series! There were quite a few unexpected picks and I truly appreciate everyone’s participation in my first gaming blogger community event. If you like this sort of video game literary perspective analysis and want some more, I’d highly recommend stopping by the Games as Literature YouTube Channel where the Game Professor has many excellent, long form videos to enjoy about a plethora of titles.
That said, here are the final submissions!
I have spent more time playing Pokémon games in my life than I’ve spent playing the top 5 games in my Steam library sorted by “most time played” combined. I could be considered an expert on Pokémon. I’ve played them all. I know them all. I know the community.
There has been an overwhelming amount of back and forth discourse in the Nintendo Switch gaming community lately about the removal of the National Pokédex from Pokémon Sword and Shield. Some fans support the change, but a majority of fans are vehemently against it. I want to dig a little deeper into the reasons why fans are so upset, and why expressing this outrage does not make them “entitled crybabies”.