Monster Boy and the Cursed Kingdom is a game that I paid little to no attention during its initial release. Partially due to its back-then console exclusivity, partially because the game’s whimsical art direction made me think that I would not enjoy it, either mechanically or conceptually. While its story is nothing to write home about, the game’s feature on the latest SGDQ made me reconsider my interest in Monster Boy. The marvelous speedrun by tinahacks made me eager to play it. Thankfully, PC release was just around the corner. So, here I am after one week of playing the game to tell you what I think about it and whether you should play it yourself (yes, you absolutely should).Continue reading “Monster Boy and the Cursed Kingdom Review (PC) – the secret of his power”
I have a number of exciting updates to share with everyone about the state of Backlog Crusader today! This is a little long, but please bear with me.
Traffic and Followers
Backlog Crusader is three and a half months old and I am happy to report it has just passed the 300 WordPress and email follower milestone! On average the site is getting over 100 views a day, with spikes up to several hundred to over 1,000 depending on how well my post sharing strategy goes on social media.
Totals since day one on April 25th: 70 posts, 18,127 views, 9,678 unique visitors, 1,321 post likes, and 535 comments.
Note from Angie: Today I’m pleased to introduce Bohdan, who is going to be helping the blog out with PC game reviews and other articles of interest on a regular basis. Here’s his first review!
Hello, everyone! My name is Bohdan and I’ll be joining this wonderful establishment as a regular writer. There’s not much I can say about myself that you would find interesting, so I’ll just note that I’m a big fan of niche, low profile games of video kind. So you can expect me to write aplenty about those and if you’d like, you can let me (or Angie) know if there’s anything in particular that you would like to hear about. Cheers!
To describe Horace in its entirety would be a disservice to anyone who wants to play it. It is the same conundrum I have had a few years ago with Undertale. I wanted my friends to check it out, but if I were to say why I was so excited, it would ruin all the fun. Horace is that kind of game. If I were to describe Horace with a single sentence I would say that it is one of the best games I have played, period. And let me try to explain why you should play it too.
Okay, this one is a doozy and was the first and worst thing I ever experienced in video game retail.
It was my second week on the sales floor. I was innocent and hopeful, not yet jaded by years of entitled customers demanding discounts for no reason and being generally clueless or rude about everything. I had not yet been snapped at like a dog or had anyone yell in my face, so that was nice. Such a sweet summer child…Continue reading “Tales From Video Game Retail – The Creepy Grandpa”
Eagle Island is a charming, robust action platformer that is likely to be the next runaway, indie-darling hit. Offering multiple game play modes, beautiful level and creature design, and impressive attention to detail, Eagle Island offers something for everyone and has excellent replay value at a happily reasonable price point. This modernized retro title is one I feel comfortable wholeheartedly recommending to just about any type of video game player!Continue reading “Eagle Island Review (Switch) – birds of a feather”
Honestly, I was taken with Bloodstained immediately! It has a fantastic art motif, Gothic atmosphere, and fabulous music. As someone uninitiated in the Castlevania franchise, I am expecting great things based on what I’ve heard. I’m not very far yet, but I love what I see so far.Continue reading “Bloodstained first impressions! (Switch)”
Cattails is a charming exploration game full of cute pixel cats and winsome personality! Many describe it as “Stardew Valley but with cats” and I would agree to a certain extent– mainly in the environmental design, the sacred temple (similar to the community center), and the wake-sleep, daily gameplay loop. Though a bit rough around the edges with room to grow, I found the game entirely enjoyable and addictive.Continue reading “Cattails Review (Switch) – cute, charming, and full of heart”
Final Fantasy XII is a game I wish I had been old enough to appreciate when it first released in 2006, but am very pleased to be playing now with its new coat of HD polish. The tale of Final Fantasy XII is refreshingly mature compared to past installment of the series; it does not involve stopping a global catastrophe right off the bat or a mysterious bad guy intent on world domination. Instead the plot is a bit closer to home for the characters, more true to life, and therefore feels very down to Earth (or rather down to Ivalice).Continue reading “Final Fantasy XII HD Review – under the skies of Ivalice”
Two years ago I ran into an old high school acquaintance while I was out for lunch. Over our meal he complimented my hoodie featuring a logo from one of my favorite video games. I was surprised and delighted to hear that he was a gamer because I remembered he had been a sports jock (speaking of stereotypes) when I knew him in our teenage years. I asked him about it and he told me he had hidden his interest from friends and acquaintances to maintain his friendships and to avoid judgement.
What makes it socially acceptable for a person to carry their love of football out of high school and keep it throughout their adult life, but feel the need to hide their love of video games?
I’ve updated my Nintendo Switch backlog! With the long holiday weekend coming up, I thought I’d ask if anyone would like to see a review or impressions post on one of the specific titles from my backlog?
I’m happy to take requests!
The top left is closest to complete and the bottom right is the farthest. If there are no requests, I’ll just keep plugging away at Final Fantasy XII HD, which I somehow missed during my PS2 days. Loving it so far!
Next week I’ll be doing a prompt review of Little Friends Cats and Dogs for the Switch after receiving it on Tuesday. It’s a spiritual successor to Nintendogs by the dev studio who made My Time at Portia, so I hope it’s good. 🙂
I’ve also got two more gamer culture pieces in the works, as well as another installment of Tales From Video Game Retail. Lastly, I set up a Ko-fi for those who would like to support me and my content.
Have a lovely weekend!