I wanted to make it easier for gaming writers to connect with the gaming blogger community, so I started this little series called “Rising Stars” where both veteran bloggers and readers can discover and welcome new or relatively unknown gaming writers into the community. I hope this will help to encourage and support individuals as well as maintain the health of the gaming blogger community overall!
You can find the last Rising Stars posts here, and now let’s take a look at this week’s five featured bloggers…
Note from Angie: Today I’m pleased to introduce Bohdan, who is going to be helping the blog out with PC game reviews and other articles of interest on a regular basis. Here’s his first review!
Hello, everyone! My name is Bohdan and I’ll be joining this wonderful establishment as a regular writer. There’s not much I can say about myself that you would find interesting, so I’ll just note that I’m a big fan of niche, low profile games of video kind. So you can expect me to write aplenty about those and if you’d like, you can let me (or Angie) know if there’s anything in particular that you would like to hear about. Cheers!
To describe Horace in its entirety would be a disservice to anyone who wants to play it. It is the same conundrum I have had a few years ago with Undertale. I wanted my friends to check it out, but if I were to say why I was so excited, it would ruin all the fun. Horace is that kind of game. If I were to describe Horace with a single sentence I would say that it is one of the best games I have played, period. And let me try to explain why you should play it too.
Fire Emblem Three Houses is massive and ambitious, seamlessly joining fresh gameplay elements inspired by other genres with the beloved, traditional Fire Emblem square tactics formula in a manner that feels natural and immersive. In the following review I will avoid talking about the story because no one likes spoilers this soon after release and each House has a different cast and plot-line. All of them are excellent and will command your attention for dozens of hours!
Three Houses puts the player in charge of one of three Houses of academy students, each respectively representing the three major nations surrounding the Officer’s Academy, a school run within a monastery by the Church for the purpose of encouraging peace between countries. Each of the upcoming rulers of those nations is the head of their respective House: the Blue Lions, the Golden Deer, and the Black Eagles. Will you stand with fierce, chivalrous Dimitri, charming, cavalier Claude, or confident, stubborn Edelgard? It is entirely up to you to get to know the students and decide which House you will lead into the future as their Professor, battle comrade, and dear companion.
Okay, this one is a doozy and was the first and worst thing I ever experienced in video game retail.
It was my second week on the sales floor. I was innocent and hopeful, not yet jaded by years of entitled customers demanding discounts for no reason and being generally clueless or rude about everything. I had not yet been snapped at like a dog or had anyone yell in my face, so that was nice. Such a sweet summer child…
Songbird Symphony is akin to an animated Disney film in that it is family-friendly, obviously lovable by a young audience, but still very approachable by adults thanks to its art, wit, and personality. The humor and emotional story elements found within will be as appealing to adult players as they are to younger players. Don’t let the cutesy graphics fool you though – Songbird Symphony presents some gruelingly difficult rhythm challenges that will keep you on your toes. This colorful title releases PC and consoles tomorrow, July 25th.
Tiny Metal: Full Metal Rumble is a love letter to Advance Wars. It is a solid square tactics game with smooth visuals, though it does not introduce anything innovative to the square tactics strategy genre. If you are not into square tactics games, then Tiny Metal is probably not going to be your cup of tea. If you like games like Advance Wars or Wargroove, you may enjoy Tiny Metal!
It’s happening! We’re legit now, people!! I just wanted to thank my readers and fellow gaming bloggers for all of your support, especially my first Patrons on my Patreon, Normal Happenings and the Well Red Mage! I would never have been approved for a pass without all of you and I’m so grateful.
Anyone going to be at PAX or live in the Seattle area? Leave me a comment or email me if you’d like to meet up. 🙂
I have spent more time playing Pokémon games in my life than I’ve spent playing the top 5 games in my Steam library sorted by “most time played” combined. I could be considered an expert on Pokémon. I’ve played them all. I know them all. I know the community.
There has been an overwhelming amount of back and forth discourse in the Nintendo Switch gaming community lately about the removal of the National Pokédex from Pokémon Sword and Shield. Some fans support the change, but a majority of fans are vehemently against it. I want to dig a little deeper into the reasons why fans are so upset, and why expressing this outrage does not make them “entitled crybabies”.
Eagle Island is a charming, robust action platformer that is likely to be the next runaway, indie-darling hit. Offering multiple game play modes, beautiful level and creature design, and impressive attention to detail, Eagle Island offers something for everyone and has excellent replay value at a happily reasonable price point. This modernized retro title is one I feel comfortable wholeheartedly recommending to just about any type of video game player!
Welcome back for Part Two of the Video Game Literary Classics Collaboration! This week we leave the bright, optimistic plains of Nippon and Hyrule of Part One behind and head into ancient kingdoms steeped in shadow and futures full of technology gone wrong. Thank you to my better half, Connor, for assisting with some of these titles that he has played and I have not. Let’s take a look at the next set of classics selected by the gaming blogger community!